Papers
FP1: Colour Adjustment and Halftoning
Tuesday 13:30–15:00 in Concert HallChair: Hao Zhang
TouchTone: Interactive Local Image Adjustment Using Point-and-Swipe
Chia-Kai Liang, Wei-Chao Chen, and Natasha Gelfand
User Controllable Color Transfer
Xiaobo An and Fabio Pellacini
Contrast-aware Halftoning
Hua Li and David Mould
FP2: Raytracing and Culling
Tuesday 13:30–15:00 in HemerycksalenChair: Elmar Eisemann
Fitted BVH for Fast Raytracing of Metaballs
Olivier Gourmel, Anthony Pajot, Mathias Paulin, Loïc Barthe, and Pierre Poulin
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
Kirill Garanzha and Charles Loop
HCCMeshes: Hierarchical-Culling oriented Compact Meshes
Tae-Joon Kim, Yongyoung Byun, Yongjin Kim, Bochang Moon, Seungyong Lee, and Sung-Eui Yoon
FP3: Shape Deformation and Animation
Tuesday 15:30–17:00 in Concert HallChair: Marie-Paul Cani
Multi-Scale Geometry Interpolation
Tim Winkler, J. Drieseberg, Marc Alexa, and Kai Hormann
Deformation Transfer to Multi-Component Objects
Kun Zhou, Weiwei Xu, Yiying Tong, and Mathieu Desbrun
Fast and Efficient Skinning of Animated Meshes
Ladislav Kavan, Peter-Pike Sloan, and Carol O'Sullivan
FP4: Visualization
Tuesday 15:30–17:00 in HemerycksalenChair: Min Chen
Interactive High-Quality Visualization of Higher-Order Finite Elements
Markus Üffinger, Steffen Frey, and Thomas Ertl
Uncertain 2D Vector Field Topology
Mathias Otto, Tobias Germer, Hans-Christian Hege, and Holger Theisel
Sound River: Semantically-Rich Sound Illustration
Heike Jänicke, Rita Borgo, John S. D. Mason, and Min Chen
FP5: Implicit Surfaces and Augmented Reality
Wednesday 09:00–10:30 in Concert HallChair: Thomas Ertl
Implicit Blending Revisited
Adrien Bernhardt, Loic Barthe, Marie-Paule Cani, and Brian Wyvill
Isosurfaces Over Simplicial Partitions of Multiresolution Grids
Josiah Manson and Scott Schaefer
Global Illumination Compensation for Spatially Augmented Reality
Yu Sheng, Theodore C. Yapo, and Barbara Cutler
FP6: Mesh Processing
Wednesday 11:00–12:30 in Concert HallChair: Matthias Teschner
Exact and Robust (Self-)Intersections for Polygonal Meshes
Marcel Campen and Leif Kobbelt
Practical Quad Mesh Simplification
Marco Tarini, Nico Pietroni, Paolo Cignoni, Daniele Panozzo, and Enrico Puppo
gProximity: Hierarchical GPU-based Operations for Collision and Distance Queries
Christian Lauterbach, Qi Mo, and Dinesh Manocha
FP7: Virtual Worlds
Wednesday 11:00–12:30 in HemerycksalenChair: Stefan Gumhold
Procedural Generation of Roads
Eric Galin, Adrien Peytavie, Nicolas Maréchal, and Eric Guérin
Continuum Traffic Simulation
Jason Sewall, David Wilkie, Paul Merrell, and Ming C. Lin
Heat Transfer Simulation for Modeling Realistic Winter Sceneries
Nicolas Maréchal, Eric Guérin, Eric Galin, Stéphane Mérillou, and Nicolas Mérillou
FP8: Stitching and Compositing
Wednesday 13:30–15:00 in Concert HallChair: Tim Weyrich
Puzzle-like Collage
Stas Goferman, Ayellet Tal, and Lihi Zelnik-Manor
Optimizing Photo Composition
Ligang G. Liu, Renjie J. Chen, Lior Wolf, and Daniel Cohen-Or
Seamless Montage for Texturing Models
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, and Daniel Cohen-Or
FP9: Rendering I
Wednesday 15:30–17:00 in Concert HallChair: Ulf Assarsson
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Eric Bruneton, Fabrice Neyret, and Nicolas Holzschuch
Real-time Rendering of Heterogeneous Translucent Objects with Arbitrary Shapes
Yajun Wang, Jiaping Wang, Nicolas Holzschuch, Kartic Subr, Jun-Hai Yong, and Baining Guo
Rendering Wave Effects with Augmented Light Field
Se Baek Oh, Sriram Kashyap, Rohit Garg, Sharat Chandran, and Ramesh Raskar
FP10: Shape Segmentation
Thursday 09:00–10:30 in Concert HallChair: Michael Wand
Mesh Snapping: Robust InteractiveMesh Cutting Using Fast Geodesic Curvature Flow
Juyong Zhang, Chunlin Wu, Jianfei Cai, Jianmin Zheng, and Xue-cheng Tai
Mesh Decomposition with Cross-Boundary Brushes
Youyi Zheng and Chiew-Lan Tai
A Data-driven Segmentation for the Shoulder Complex
Q Youn Hong, Sang Il Park, and Jessica K.Hodgins
FP11: Motion Synthesis
Thursday 09:00–10:30 in HemerycksalenChair: Werner Purgathofer
Human Motion Synthesis with Optimization-based Graphs
Cheng Ren, Liming Zhao, and Alla Safonova
Synthesis of Responsive Motion Using a Dynamic Model
Yuting Ye and C. Karen Liu
Bidirectional Search for Interactive Motion Synthesis
Wan-Yen Lo and Matthias Zwicker
FP12: Video
Thursday 11:00–12:30 in Concert HallChair: Oliver Staadt
Shared Sampling for Real-Time Alpha Matting
Eduardo S. L. Gastal and Manuel M. Oliveira
Articulated Billboards for Video-based Rendering
Marcel Germann, Alexander Hornung, Richard Keiser, Remo Ziegler, Stephan Würmlin, and Markus Gross
The Virtual Director: a Correlation-Based Online Viewing of Human Motion
Jackie Assa, Lior Wolf, and Daniel Cohen-Or
FP13: Non-photorealistic Rendering
Thursday 11:00–12:30 in HemerycksalenChair: Renato Pajarola
BetweenIT: An Interactive Tool for Tight Inbetweening
Brian Whited, Gioacchino Noris, Maryann Simmons, Robert W. Sumner, Markus Gross, and Jarek Rossignac
Adding Depth to Cartoons Using Sparse Depth (In)equalities
Daniel Sýkora, David Sedlacek, Sun Jinchao, John Dingliana, and Steven Collins
Printed Patterns for Enhanced Shape Perception of Papercraft Models
Su Xue, Xuejin Chen, Julie Dorsey, and Holly Rushmeier
FP14: Shape Matching and Modeling
Thursday 13:30–15:30 in Concert HallChair: Kai Hormann
Consensus Skeleton for Non-rigid Space-time Registration
Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Baoquan Chen, H. Zhang, Alla Sheffer, and Daniel Cohen-Or
Electors Voting for Fast Automatic Shape Correspondence
Oscar Kin-Chung Au, Chiew-Lan Tai, Daniel Cohen-Or, Youyi Zheng, and Hongbo Fu
Sketching Clothoid Splines Using Shortest Paths
Ilya Baran, Jaakko Lehtinen, and Jovan Popovic
Inverse Procedural Modeling by Automatic Generation of L-systems
Ondrej Štava, Bedrich Beneš, Radomir Mech, Daniel G. Aliaga, and Peter Krištof
FP15: Fluids and Smoke
Thursday 13:30–15:30 in HemerycksalenChair: Holger Theisel
Hybrid Simulation of Miscible Mixing with Viscous Fingering
Seung-Ho Shin, Hyeong Ryeol Kam, and Chang-Hun Kim
A Hybrid Approach to Multiple Fluid Simulation using Volume Fractions
Nahyup Kang, Jinho Park, Junyong Noh, and Sung Yong Shin
Tetrahedral Embedded Boundary Methods for Accurate and Flexible Adaptive Fluids
Christopher Batty, Stefan Xenos, and Ben Houston
Improved Variational Guiding of Smoke Animations
Michael B. Nielsen and Brian B. Christensen
FP16: Rendering II
Friday 09:00–10:30 in Concert HallChair: Michael Doggett
Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, and Hans-Peter Seidel
Scalable Height Field Self-Shadowing
Ville Timonen and Jan Westerholm
Motion Blur for EWA Surface Splatting
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, Tim Weyrich, Tomoyuki Nishita, and Markus Gross
FP17: Images and Photography
Friday 09:00–10:30 in HemerycksalenChair: Torsten Möller
Two-Colored Pixels
Darko Pavic and Leif Kobbelt
Fast High-Dimensional Filtering Using the Permutohedral Lattice
Andrew Adams, Jongmin Baek, and Myers Abraham Davis
Reinterpretable Imager: Towards Variable Post-Capture Space, Angle and Time Resolution in Photography
Amit Agrawal, Ashok Veeraraghavan, and Ramesh Raskar